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Kaena: The Prophecy

Kaena: The Prophecy (2003)

January. 02,2003
|
6
|
PG-13
| Adventure Animation

Compelled by a mysterious force, Kaena, a rebellious, high-spirited teenage girl will defy the High Priest and her people's ancestral beliefs to take the perilous journey through the Axis and discover what dark secrets lie beyond the clouds.

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Reviews

Nonureva
2003/01/02

Really Surprised!

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Merolliv
2003/01/03

I really wanted to like this movie. I feel terribly cynical trashing it, and that's why I'm giving it a middling 5. Actually, I'm giving it a 5 because there were some superb performances.

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Aiden Melton
2003/01/04

The storyline feels a little thin and moth-eaten in parts but this sequel is plenty of fun.

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Ginger
2003/01/05

Very good movie overall, highly recommended. Most of the negative reviews don't have any merit and are all pollitically based. Give this movie a chance at least, and it might give you a different perspective.

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SnoopyStyle
2003/01/06

Kaena wants more than her village life which centers around collecting sap from the tree Axis for their gods. The village elder sees the rebellious girl as a threat as the god demands more sap from the dying tree. She explores and encounters alien Opaz who reveals he is the sole survivor that crashed on her planet. The native Selenites killed his people and stolen their technology. The ship's core Vecanoi survived the crash and the Axis tree grows from it into space. Kaena has to retrieve the core from the base of Axis.This is an exercise in CG animation with a clunky story that needs too much exposition. It has one character in Kaena and the rest are forgettable. The CG is functional video game graphics from the era. It's an interesting world for a video game but needs much more work to make it a good story.

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Vincent Black
2003/01/07

Anyone familiar with "Starchaser: The Legend of Orin" found here: www.imdb.com/title/tt0090065/ (1985) would see a striking plot similarity. Human slaves are forced to mine/harvest for false gods until Kaena/Orin decides to investigate the claims of these "so-called" gods. Thus an odyssey begins that puts the hero in a world they never knew existed inside their own backyard. I found my mind wondering during the movie (NOT GOOD) if this was stolen, borrowed, or lent? Both the films are foreign imports and both are computer animated in a fashion. This one is 100% CGI while "Starchaser" was painted over 3D wire-frames. This movie rated a 6 but I give it a 5. The animation at some points "cheats" (zooming & panning on stills) and seems too puppet-like. There are points you will feel like you are seeing someone doing SMA with dolls (e.i. Rudolph). However what red-blooded boy couldn't get into the fact that Kaena wears very little clothes in this movie! Wait a minute... she's not real. I might be young but I'm not stupid, give me a real half naked girl any day.

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Davis
2003/01/08

KAENA isn't bad, but it is just not what is considered "ground-breaking," and there are many who claim it is. It's impressive considering that it was done on a low budget and dreampt up by people who at the beginning of the project had very little knowledge of film-making. KAENA is a great example of how a little resourcefulness can pull the rabbit out of the hat, but overall it certainly is not a revolution in CGI animation.This is why it is not a CGI revolution: -Sometimes they had to cut corners by reducing the frame rate to 12 FPS. Ugh. I would've just cut the shots out altogether.-The character models often did not deform right. For example, if a human model lowered his arm, the skin would fold like clothing. Sometimes this would lead to noticeable distortions in the characters. Maybe they didn't care too much for painting skin weights properly.-The animation was very linear in some places. Objects and characters would basically switch between poses one at a time, a problem especially noticeable when characters are talking. You can almost see the animators pulling the sliders for their blend shapes! Here's an "O", here's an "M"...-Weight and inertia problems. Often people and objects did not move as they should under certain stress conditions. For example, Kaena landing on the floor after a very long jump. Not enough emphasis was put into the animation to make her landing credible. Or, when a huge sap monster stomps around, the camera shakes, but it does not seem as though the monster has as much mass as the screen area he occupies suggests. This happens so often, it's hard to buy into most of the character movements throughout the film.-The texturing was really monotonous. Most of the humans were very smooth-skinned, the wood texture for the roots was used too much (why couldn't they have something grow ON the roots? Or at least do something to give the surfaces more detail...it's almost as if they made a single NURBS surface for the floor in some shots), and sometimes, bump mapping was used very little on surfaces that were immediately noticeable to the viewer. It serves for some really dull and monochrome backgrounds.-Design inconsistency. This is a huge problem. Some humans looked more proportionately accurate than others, for example, Kaena had a somewhat realistic human body design, and others would be drawn more distorted, like cartoons. In addition, the sap monsters have really detailed models and effects, where many human characters were smooth or cartoon-like. The animation was also inconsistent this way-- sometimes Kaena would have more expression in her face than her body, and sometimes it'd be the opposite. It's almost as if, wow, many different artists worked on this film (but, we aren't supposed to know that, right?).-Motion blur. Please, if you aren't going to use deformations, turn up the motion blur. It seems as if the animation is STROBING. It would really help in those low frame rate shots.But... there are some good things about the art of Kaena. The fluid effects were nicely done (although they did not often interact well with other objects), the lighting was well done, in somewhat of a chiaroscuro fashion, and some of the models are convincing; mainly the sap monsters because of their amount of detail. Bravo in these respects.On the whole, I'd give the film a 6. It is impressive that so much was created with so little (they should get some sort of award for their resourcefulness, actually), but in the end, it doesn't come close to rivaling the big-wigs of America and Japan, and it's astonishing that people continue to boast otherwise about this film.

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0rganism
2003/01/09

OK, let's get the bad news out of the way right now. The plot is weak. There are some gaping silly holes in the story, numerous unexplained critter origins, shaky science, and a few threads that don't resolve at all. Automatic scoring deductions, across the board. So what's good about the movie? First, the graphics. This is the natural evolution of French animation, of which there isn't nearly enough. Rene' Laloux's "Fantastic Planet" is one of the all-time animated psychotropic classics, and there is much in this film that pays homage to it: the visuals of the Axis "forest", the xenomorphic life forms, the conflict between master and slave races, etcetera. At the same time, the animation technique is the sort of hyper-real CGI used in Final Fantasy/Spirits Within, where each hair follicle is individually rendered. Like these two sibling films, Kaena abounds with brilliant bong hit graphics and mind-bending action sequences. One common pitfall for animated features, particularly those of foreign origin, is the voice acting. To its immense credit, Kaena has a fairly decent dub, and I felt none of the accustomed grumpiness that comes with de-synced speech for any of the characters. The main characters were all well voiced. The IMDb cast list doesn't appear to mention all the voice actors, and I'm pretty sure the little kid was voiced by the same person who plays Shippo on Inuyasha (Jillian Michaels?). Sounds that way, at least.However, while the voice acting is fine, the same cannot be said for the dialog. Long in exposition and short in character development, I get the feeling that this was an editor's nightmare. The balance between ensuring that people understand events and helping them care about the consequences of those events can be a difficult one to achieve. This has been the bane of science fiction films since the genre's inception. Unfortunately, dialog in Kaena finds a way to fail on both sides of the equation -- albeit at different times. Without revealing any more details, I will say this much. The story tries to operate on a grand scale, but is undercut by the uneven development, jerky scene transitions, mediocre dialog, and the aforementioned plot-holes.This is a film to be enjoyed as a raw sensory experience, not as a total cinematic product. It's not going to end up on any top-20-all-time lists and its pretensions to epic film status are undercut by its many weaknesses.The overall effect, however, is extraordinary; it merits viewing as an exploration of what can now be accomplished with CGI. I enjoyed it immensely from this perspective, to the point where I was quite distracted from the numerous shortcomings.

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