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Ultramarines: A Warhammer 40,000 Movie

Ultramarines: A Warhammer 40,000 Movie (2010)

December. 10,2010
|
5.5
|
R
| Animation Science Fiction

A squad of Ultramarines answer a distress call from an Imperial Shrine World. A full Company of Imperial Fists was stationed there, but there is no answer from them. The squad investigates to find out what has happened there.

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Reviews

GamerTab
2010/12/10

That was an excellent one.

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Exoticalot
2010/12/11

People are voting emotionally.

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Dotbankey
2010/12/12

A lot of fun.

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Lela
2010/12/13

The tone of this movie is interesting -- the stakes are both dramatic and high, but it's balanced with a lot of fun, tongue and cheek dialogue.

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vasiln
2010/12/14

Ignore the rating. There's a simple way to tell if Ultramarines is worth your time. While playing Warhammer 40,000 video games, did you watch the cut scenes and say, "I wish there was a movie made of this?" If so, this is the movie for you.Never heard of WH40K? Don't like video games? Then this is not the movie for you.Because everything-- the story, the characters, the animation-- is exactly the quality that you would expect from a AAA video game cut scene. Exactly that good. And no better. It's a video game story. They're video game characters. And the vast majority of the scenes could have been built and rendered in a modern game engine as easily as they could have in a studio package.Kudos to the creators for doing so much on so little; I know how difficult animation is. Kudos for limiting it to 70 minutes, although another 10 minutes of cuts could have improved it further. And kudos for erring on the side of restraint rather than caricature, although I think a little less restraint would have done UM some good. I think the bang-for-your-buck for the next effort lies in improved outdoor geometry and increased use of physics systems.

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sebbystone1
2010/12/15

Um, what happened here? Dan Abnett on script? Terrance Stamp and John Hurt as voice actors? What happened? If you know nothing about the Warhammer 40k universe, do not watch this. Very little is explained about the back story and rather than an advert it should be seen as a promotional item. Ultramarines takes place on a deserted planet, where a squad of ultramarines, a captain and an apothecary have been sent to investigate a loss of communications with the local garrison. WHat they find is a planet overrun, and with the exception of two survivors, everyone is an enemy. Well, the films plot is dull, empty, with much opportunity for character development but there's only a handful of characters who seem to exist besides firing a gun three or four times. There's a plot twist which, while unexpected, isn't well done, and the cgi is sub par at best when no one has a helmet on. There's some good voice acting, but besides that Ultramarines should only be for the die hardest of fans, ready to see contradictions galore in the plot. 2/10 - Very bad

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rygard
2010/12/16

Animations not smooth enough, they all looks like walking stumps (not sarcastically, besides they already stumps). Year 2011 and still this is best you can? seriously? even tons of 1998 - 2002 movies way better quality and smoothness then this one about animations. Shame on you.Anyway, beyond in elaborate animations, i have to admit atmosphere of the world definitely way better then anything else about this movie. Nice sound and music use, good art direction plus moderate script writing/scenario. Some dialogues also have little problematics, full with stereotypes. But still weak link in the chain is animations itself.After all i feel myself like watching a movie before post-production. Well, can't deny something exciting about this movie exist. But also this is not "how to done"

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Erik
2010/12/17

This review contains spoilers, don't read if you haven't seen the film!They had it all: a fan base of millions, big financial backers, a setting that has mesmerized people all over the world, great actors and a huge expectancy from all the people who wanted to see it.And what did they do? They made a film that's infinitely weaker than the much shorter computer game intros that were made for the Dawn of War games! The people that made the intros (especially for the first DoW game) is immensely more gifted and has more insight, know-how and general interest in the WH40K setting than the ones making this "film".I am astonished, sad and tremendously eager to know just how this was possible? How can the makers of the game, the company of Games Workshop for instance, even begin to contemplate giving this so-called movie a "go". It's totally inconceivable.1. The so-called "marines" are on an IQ-level similar to the Orks.2. The "tactic" that these super humans use while going on this mission is so full of holes and generally just without any sort of prepared thought. Remember; these are the Ultramarines, the same warriors whose leader wrote the Codex of the Adeptus Astartes. This codex allegedly tells how a successful strategy can be obtained from thousands of different battle situations, like Sun Tzu's "The Art of War".3. The chaos marines also behaved totally without thought, and only threw themselves against the imperial marines in wave after wave. All the imperials had to do, was standing put and shoot. And these, the chaos marines, are supposed to be descended from Warmaster Horus himself, the ones that calls themselves the Black Legion. These should be the best of all chaos marines! No, this has to be forgotten and the filmmakers need to go back to their draw boards. Make a new, much improved film, and maybe I'll watch.

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